#pragma once
#include <SDL.h>
#define RMARRON 103
#define VMARRON 64
#define AMARRON 58
#define STD_ALPHA 255
#define PADDING 2

class VistaTerreno {
public:
	VistaTerreno(SDL_Renderer *renderer, unsigned int ancho,
		unsigned int alto);
	virtual ~VistaTerreno();
	void dibujar(const int* alturas);
	void dibujar(const int* alturas, Uint8 rojo, Uint8 verde, Uint8 azul, Uint8 alpha);
private:
	unsigned int ancho, alto;
	SDL_Renderer *renderer;
};
